sneaK's Servers

sneaK's Servers

  • Added surf_selenka (T4 Staged)
  • Added new bhop maps:
    • bhop_abriller
    • bhop_alien_ruins
    • bhop_believe
    • bhop_blois_fix
    • bhop_crutle2_full
    • bhop_fosi_unfinished
    • bhop_greystuff_fix
    • bhop_ihanvitunpaskamappi
    • bhop_kek
    • bhop_kuiva
    • bhop_miles
    • bhop_opl
    • bhop_pack
    • bhop_pool
    • bhop_rebound
    • bhop_spell
    • bhop_succession
    • bhop_waifus2
    • bhop_xyz
    • bhop_zbox
  • All staff applications are now LIVE! We are looking for Moderators, Administrators, Events Team & Operations Team applicants. If you had a pending application, please re-apply under the new form, feel free to copy+paste the relevant information from your old application. Go check em out: https://snksrv.com/forums/staff-applications.17/
  • Did a couple things with Discord today:
    • Re-worked the chat participation ranking system (added several levels, re-colored everything)
    • Added a bot so you can check map/bonus/player tops in the bot commands channel
  • Added mode-specific maps to the GOKZ server:
    • skz_bananaysoda_2
    • skz_makalaka
    • skz_odious
    • skz_sati
    • vnl_cat
  • Increased past map vote exclusion on Easy Surf from 6 to 8 maps
  • Fixed potential playerclip skip on stage 4 of surf_sky_ages
  • Added a significant additional anti-cheat detection method to all competitive servers
  • Moderator applications are now live - revamped Administrator applications, and new Events & Operations Team applications coming soon!
I've gone ahead and reduced the slot counts on the following servers by 2 slots:
  • Easy Surf
  • Beginner Surf
  • KZTimer Public
  • GOKZ
  • 1v1 Arenas #1
  • 1v1 Arenas #2
  • Bhop server
This was done to ensure absolute best performance, as many of our servers have been seeing a consistently higher average population, notably full servers for extended amounts of time, sometimes causing overloading, which inevitably means unacceptable performance loss.

Website:
  • Fixed random errors causing the site to be inaccessible for a few moments
  • Standardized Ban Appeal & Staff Application forms
Surf:
  • Entirely revamped surf_palette_v2:
    • Proper tele angles
    • Nulled tele speeds to prevent telehopping
    • Anti-gravs at stage ends are now teles to next stage
    • Re-zoned
  • Wiped several superboosted stage times
KZ:
  • Updated timeplayed plugin on KZTimer public server (whoops!)
FFA DM:
  • I personally went through every map and checked every single spawn point, removed every bugged/stuck spawn and fixed several oddly facing spawns
  • Removed bot radio chatter
  • Testing a bot quota enforcer, bots will start to be kicked as more players join the server
  • Slightly increased respawn time after death
  • Re-enabled headshot & bodyshot sounds
  • All players are now completely solid
  • Kill feed is now filtered to only your kills, assists, and deaths. This is disabled by using !killfeed
  • Raised minimum spawn distance between players significantly
  • Upped minimum kills to be ranked to 25
  • Several various optimizations
A few more kinks need to be worked out, feel free to report any issues you may encounter.
  • Added surf_journeys (T3 Linear)
  • Added surf_satellite (T1 Linear)
  • Fixed Bonus 1 end zone of surf_ameliorate, please let me know if there are any more issues
  • Fixed Bonus 1 start zone of surf_koa inconsistently starting the run timer, normalized teleport angles
  • Normalized teleport angles on surf_prosaic_njv
  • Fixed inconsistent acceleration and max speed of in-hand weapons on surf servers
  • KZ Servers (especially KZTimer public) should notice increased stability & performance
  • Fixed a couple bhop map tiers
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