sneaK's Servers

sneaK's Servers

  • Added surf_nebula (T2 Linear)
  • Added surf_summit (T1 Linear, also added on Very Easy Surf!)
  • kz_nocturns_blue updated to match global version, please delete your local map if you have it downloaded!
Happy June everybody! I hope everyone is ready for an awesome summer, I have been cooking some really cool things up for you guys that I know you'll like!
  • Added surf_hollow (T5 Linear)
  • Added surf_life_of_cow (T3 Staged)
  • kz_erratum -> kz_erratum_v2, all bots/times ported
  • kz_morestairs -> kz_morestairs_msq, all bots/times ported
  • Reverted mapvote menu change on KZ servers from 5/24, as players were accidentally extending the map when unknowingly wanting to teleport to their own checkpoint, effectively doubling daily map extends. Yikes! (thanks @Mylifetogive)
  • Added a few more general metrics to the surf stats page
  • Various back-end fixes and upgrades.
The Minecraft server has also been seeing lots of improvements, additions, and all around more cool stuff, come join us in Discord and hop in the Minecraft channel for how to join!
  • Added surf_bumpybusride (T3 Staged)
  • Added surf_zor (T2 Linear)
I've setup a vanilla Minecraft server that is pretty barebones right now, it will be whitelist only for the duration of setup & testing. If you would like to join us for some fun, or even help out check the pins in the Minecraft channel on Discord!
  • The mapvote format in all non-competitive servers has changed - slots 2-3 are no longer blocked, no vote & extend are now in positions 1 & 2 respectively. Many players were unhappy that if they wished to extend a map they would have to stop their run to press 9 to extend, so this should be a nice change.
  • kz_cdr_mysterious -> kz_cdr_myst
  • kz_cdr_slash -> kz_cdr_slash_final
  • Updated forum to be fully GDPR compliant
  • Fixed an issue with chat logging on FFA DM Server
  • Added 1v1 Arenas #2 and Retakes #2 servers
I have been doing a lot of behind the scenes work getting some of our NA gameservers moved over to a new dedicated server, and getting all game servers moved over to a new daemon. We'll be maintaining all IP addresses so you will not have to update your favorites. The new system that all servers will be running on ensure a much better functionality, and QOL for everyone, such as:
  • More timely game updates (unlike the hour+ we've needed to wait for the last several updates)
  • Faster crash recovery
  • Instantly synced replay bots
  • Private servers
These are just a few cool examples that I'm sure everyone will be looking forward to! It is a lot of work and has consumed much of my time as of recently, but once it is all said and done, it will be 110% worth the effort.
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