Accepted/Completed Dodge-ball bug on 1v1 servers

aceraceae

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The decoys disappear after a certain distance
 

sneaK

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Popped open the plugin, looks like the lifetime of decoys is 1.4s. I'll go ahead and raise that by another quarter of a second or so, I can't imagine there are many cases in which they'll need to exist that long. Also noticed another bug with it which may result in not getting kills properly, so I'll have that fixed as well ?
 

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