Accepted/Completed Recent map crashes

sneaK

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Seems as though both surf_classics3 and surf_calzone both like to crash after they've been extended a few times, the last bits from the server console before going down indicate a player has joined a team.

Decompiling both maps shows me that there are loads of stacked info_playerct/t's stacked onto eachother - try stripping that and the teleports that surround them.
 

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