Server Update - 11/26/16

sneaK

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  • Changes to surf_flyin_fortress:
    • Fixed an issue where failing on the bonus would send you back to the main run of the map
    • Overall map optimizations, gained 50-100 fps in certain areas of the map. The map is quite unoptimized and there's only so much I can do unfortunately.
    • Cleaned up bonus end zone
  • Updated surf_jusched_beta1 to surf_jusched, fixes a teleport issue.
  • Changes to surf_chaos_rg:
    • Removed some legacy map items (explosions/effects), should help with fps, and some possible client crashes/overall annoyances
    • Normalized teleport angles so every stage you are facing the correct direction
    • Moved start zone to top of spawn
    • Telehopping is no longer possible due to the RNG nature of them
    • Wiped top 30 times due to removal of telehopping
  • surf_singletons - upon completion of map, you are now teleported back to the start zone
 
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