- Joined
- Aug 23, 2016
- Messages
- 4,716
- Reaction score
- 1,714
- Points
- 296
- Staff
- #1
- Adjusted surf rankings to be a bit more normalized, semi elite requires ~4k less points, and semi pro requires ~3k less.
- Re-zoned surf_blackside_njv & normalized teleport angles
- Lowered triggers by the skip on stage 2 of surf_love
- Fixed issue with surf_insignia_b1 not being able to be played on Advanced Surf
- Re-zoned surf_again_njv, added checkpoints, adjusted end to proper location (added +.5s to every time)
- Added checkpoints to surf_oompa_loompa_
- Removed nostromo b2 exploited times, and you should no longer get stuck sometimes upon reset
- Fixed broken teleports on surf_map_h
- surf_3 now has a drop start zone, end zone expanded to the corners of the end room (NOT raised to affect records, only to stop people from missing it)
- Fixed surf_abyss_fix s7 tele (only tele to one side instead of being random)
- Removed superboosted surf_twilight b2 time
- Entirely re-zoned surf_concreteideas, fixed every stage spawn & tele angle, removed the possibility of telehopping, and removed wr (telehopped)
- Added surf_pagoda (T3 Linear)