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<blockquote data-quote="sneaK" data-source="post: 23732" data-attributes="member: 1"><p>Hey redmoon, thanks for the feedback!</p><p></p><p>About paint: Paint has been a donor option for over 4 years now on all of our timer servers. Being CSGO, there aren't many significant QOL things we can offer to our donors, but this is definitely one of them - I do not have plans of changing this (for now), but may revisit in the future.</p><p></p><p>Summarizing the reasoning for the last 2 points:</p><p>We have to keep in mind this is a public server, not locked by rank or VIP status. Being a public server, folks don't want to be held hostage on a map for hours on end, or forced to go somewhere else - maps need to keep flowing, hence the time limit. 1.5 hours is a pretty generous time.</p><p></p><p>That being said, we do currently have a VIP or rank-locked server available that has unlimited extends. Part of the issue with that is that it is limited to the top 100 KZTimer ranks, and not GOKZ.</p><p></p><p>Here's where things get interesting: I do have plans of switching over our KZTimer servers over to GOKZ at some point (no ETA). It seems obvious to me, GOKZ offers much more to players, and I have always been a big proponent of its use. I do wish to start a community discussion about such a move, because I know that global jumpstats are such a hot button topic when it comes to this. It's no secret that an influx of smaller servers, and our limited ability of providing a unique playing experience due to global requirements has hampered our player counts on public servers, so I believe this is the perfect opportunity to make the switch. I haven't quite gotten there yet, as it requires significant tooling and testing.</p><p></p><p>Part of a big change like this would allow us to re-work the setup of our KZ servers. I imagine an "easy" KZ server (Tier 1-2 or 1-3), and a more advanced tier server (T3+ or T4+), similar to how our surf servers are setup. Higher tier maps generally take longer to run/learn, so that server would inherently have a longer time limit, fitting into your request here. The Top 100/VIP server would also be based upon all of our players ranks and not just KZT, so that would be helpful as well for grinding maps.</p><p></p><p>Let me know what you think, and thanks again for the feedback!</p></blockquote><p></p>
[QUOTE="sneaK, post: 23732, member: 1"] Hey redmoon, thanks for the feedback! About paint: Paint has been a donor option for over 4 years now on all of our timer servers. Being CSGO, there aren't many significant QOL things we can offer to our donors, but this is definitely one of them - I do not have plans of changing this (for now), but may revisit in the future. Summarizing the reasoning for the last 2 points: We have to keep in mind this is a public server, not locked by rank or VIP status. Being a public server, folks don't want to be held hostage on a map for hours on end, or forced to go somewhere else - maps need to keep flowing, hence the time limit. 1.5 hours is a pretty generous time. That being said, we do currently have a VIP or rank-locked server available that has unlimited extends. Part of the issue with that is that it is limited to the top 100 KZTimer ranks, and not GOKZ. Here's where things get interesting: I do have plans of switching over our KZTimer servers over to GOKZ at some point (no ETA). It seems obvious to me, GOKZ offers much more to players, and I have always been a big proponent of its use. I do wish to start a community discussion about such a move, because I know that global jumpstats are such a hot button topic when it comes to this. It's no secret that an influx of smaller servers, and our limited ability of providing a unique playing experience due to global requirements has hampered our player counts on public servers, so I believe this is the perfect opportunity to make the switch. I haven't quite gotten there yet, as it requires significant tooling and testing. Part of a big change like this would allow us to re-work the setup of our KZ servers. I imagine an "easy" KZ server (Tier 1-2 or 1-3), and a more advanced tier server (T3+ or T4+), similar to how our surf servers are setup. Higher tier maps generally take longer to run/learn, so that server would inherently have a longer time limit, fitting into your request here. The Top 100/VIP server would also be based upon all of our players ranks and not just KZT, so that would be helpful as well for grinding maps. Let me know what you think, and thanks again for the feedback! [/QUOTE]
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