Recent content by BlepTheHusky

  1. BlepTheHusky

    Last person who posts wins

    515 pages? Wowie
  2. BlepTheHusky

    Accepted/Completed Add am_jungle

    Map update on the workshop has been approved. https://steamcommunity.com/sharedfiles/filedetails/?id=2347281808
  3. BlepTheHusky

    Accepted/Completed Add am_jungle

    any clue if that works regardless of world/face orientation? The issue was that all the brushes were using world orientation but when I mirrored the sides and eventually replaced badly sliced brushes with new ones some had different world orientations so when I did "lift + select" on one and...
  4. BlepTheHusky

    Accepted/Completed Add am_jungle

    Well I would be lying if I said I didnt learn anything more about Hammer through this porting of my old 2014 map. I cant speak for any techniques I used back in 2014 (dont remember) but indeed looking back at them there is some pretty bad unalignment and such that youve pointed out. Im still...
  5. BlepTheHusky

    Accepted/Completed Add am_jungle

    The map submission on the workshop has been updated with the fixes I mentioned above.
  6. BlepTheHusky

    Accepted/Completed Add am_jungle

    oh sorry I just saw your edited message. I didnt even realize the spawns werent the same size. I just ported this over from the version I uploaded to the workshop in 2014... I will go and fix the spawns and the bridge (and maybe those sliced textures) later today. Though besides the spawn sizes...
  7. BlepTheHusky

    Accepted/Completed Add am_jungle

    Yeah, the slicing caused the textures to be a little weird on that part of the ramp for your first image and for the second one, is the one unit bump there an issue? Its never come up in any of my playtesting and looking at it further it actually kind of makes the horizon when dealing with ramp...
  8. BlepTheHusky

    Accepted/Completed Add am_jungle

    Corners are all patched together now and it does indeed look better from inside the arena good suggestion. those improperly sliced brushes by the ramps are also now properly attached. Steam moderators have already approved this update on the workshop for the public ^_^. Please let me know if...
  9. BlepTheHusky

    Accepted/Completed Add am_jungle

    Absolutely, great suggestions. I did make this almost half a decade ago.. ill see what my 2021 hammer self can do about those pesky displacement corners and that random slice lmao. That was actually the first time I ever used displacements when making a map. Ill reply again once I've fixed...
  10. BlepTheHusky

    Accepted/Completed Add am_jungle

    I just finished adapting aim_jungle (a map I created a while back) into am_jungle. There are 16 arenas. My friends and I have tested this map thoroughly in our free time (thousands of rounds) and have found it fairly enjoyable and balanced. There's really only one head-glitch spot which is on...
  11. BlepTheHusky

    Question about 1v1 map creation

    Thanks for the helpful info. The audible distance for gunshots seems to be longer than I originally expected after testing with my 16 arenas all spaced out. Is there some known unit value for the minimum distance between arenas? I spaced my arenas out like so and pistols could still be heard...
  12. BlepTheHusky

    Question about 1v1 map creation

    I have noticed while playing in the 1v1 server that many maps have an overlay or decal somewhere on the map advertising the server. Is that done by the plugin used by the server or is there a texture file for that somewhere that map creators can use when making their AM maps? I am adapting...
  13. BlepTheHusky

    Introduction

    Thank you!
  14. BlepTheHusky

    Introduction

    Thanks for the warm welcome everyone ^_^
  15. BlepTheHusky

    Introduction

    Automated message suggested I introduce myself so why not :P My username is BlepTheHusky, not sure if this community covers any games besides CSGO but I mainly play CSGO in my spare time. Should be apparent that I'm a furry. Have been for about 6 or more years now. I'm ok answering any...

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