sneaK's Community

sneaK's Community

  • Added surf_ardon_fix (T2 Linear)
  • A perk for our donors has been added - FOV changer! On all non-competitive servers (all but Arenas/Retakes) - by typing !fov <number>, you can adjust your visible FOV and have some fun with it.
  • Anti-cheat update:
    • A couple new detection methods
    • Improved logging
    • Improved optimization
  • Fixed Bonus 2 on surf_lessons booting you backwards the majority of the time upon fail
  • Lasered invisible section of royal spin
  • Added surf_garden_go (T1 Staged, also on Beginner Surf)
  • Added surf_garden_h_go (T5 Staged)
  • Added surf_whiteout (T1 Staged, also on Beginner Surf)
  • Changes to the in-game Store (will be live on 6am server restart):
    • Improved FPS of donor glow item
    • Credits now saved immediately upon item purchase/sale
    • Sprays no longer trigger while using doors, defusing bombs, or when buttons are being pressed
We've been hearing your feedback loud and clear! With the success of our 2 Retakes servers, we have made several changes/additions:

Retakes:

  • We have added a third Retakes server! You can find Retakes #3 IP over on the Servers page.
    • This server features a new weapon allocator which we will be testing, and possibly applying to the other servers if the feedback is positive. The allocator features (customizable): 4 pistol rounds, 4 force buy rounds, and weapons/equipment being assigned based upon a player's simulated money situation. I'd love to hear your feedback on it!
  • Added de_vertigo to the map pool
  • Changed start map on Retakes #2 to de_cache, all 3 servers now have different start maps to get you into your favorite map immediately after the daily restart, or a game update.
  • Spawns:
    • Cache:
      • Added a forward CT truck spawn for improved timing. Terrorists were often able to push truck without being punished for aggression. This fosters a healthier retake environment, versus peeking every round. This change should also help solve the disproportionate T/CT win ratio on A site.
      • Fixed rare bug of bomb planter being in checkers
    • Overpass:
      • Added additional plant spot to B site (behind sandbags)
      • Added additional plant spots to A site (truck, opposite side of default)
      • Added forward CT spawn for B site closer to graffiti, similar reasoning to de_cache
There are several other QOL/feature enhancements/fixes in the pipeline, keep an eye out for those in the coming weeks.
  • Today is the day we say goodbye to the FFA DM server. Between consistently low community interest, a constant fight with various issues, and the server utilizing far too many system resources, I cannot justify keeping it up any longer. We are going to re-allocate these resources to more popular games/gamemodes.
  • Fixed...
  • Added new KZ Global maps:
    • kz_amber_od
    • kz_bhop_ice_od
    • kz_waterhole
    • kz_diajonal
    • kz_mescaline_f
    • kz_gobbledygook
    • kz_conifer
    • kz_arbitrary_words
    • kz_porridge
    • kz_autumn_valley
    • kz_fused
    • kz_openspace
  • Updated KZ Global maps to new version:
    • xc_skycastle
    • kz_castle_hops
    • kz_goquicklol_v2
    • kz_techtonic_v2_ldr
  • Added missing checkpoints to surf_shady_h
  • Fixed issue of Store attachments remaining on the ground
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