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Minigames Server Addition?
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<blockquote data-quote="sneaK" data-source="post: 181" data-attributes="member: 1"><p>So I think it's no secret the Minigames server is pretty dead. Really sucks, considering that's the server we started out with, was wildly successful with, then just really fell off and died. (side note, just realized there were 14 people on it last night and I never even noticed, other than that there's maybe 4-5 here and there)</p><p></p><p>I added the paintball mod back in September (which I need to update) when that came out, and that's pretty fun, a nice break from the whole minigames thing. I want to spice things up even further, and that involves a really cool Capture The Flag mode, here's a video:</p><p>[MEDIA=youtube]mRmKp-y-1_s[/MEDIA]</p><p></p><p>However, what I'm envisioning in is using mostly non-default maps, for example there are several TF2 maps that have been ported to CSGO:</p><p><a href="http://gamebanana.com/maps/192214" target="_blank">http://gamebanana.com/maps/192214</a></p><p><a href="http://gamebanana.com/maps/192219" target="_blank">http://gamebanana.com/maps/192219</a></p><p>and there are other non-tf2 ctf maps as well, for example:</p><p><a href="http://gamebanana.com/maps/187948" target="_blank">http://gamebanana.com/maps/187948</a></p><p></p><p>Since CS:GO game mechanics really aren't meant for a CTF style environment I'd also want to make the following changes:</p><ul> <li data-xf-list-type="ul">No tagging penalty (when you get slowed after being shot)</li> <li data-xf-list-type="ul">Higher base HP (~150hp?)</li> <li data-xf-list-type="ul">Health/ammo powerups around the map</li> <li data-xf-list-type="ul">Kill rewards (+hp)</li> <li data-xf-list-type="ul">Spawn protection</li> <li data-xf-list-type="ul">Possibly implement RPG style system with levels, perks, etc (click the spoiler below to see most of the possibilities)</li> </ul><p>[spoiler]</p><ul> <li data-xf-list-type="ul">Antidote - Reduce duration of bad effects against you like burning, freezing or slow down.</li> <li data-xf-list-type="ul">Armor+ - Increases your maximal armor.</li> <li data-xf-list-type="ul">Armor Helmet - Gives players a chance to receive a helmet on spawn.</li> <li data-xf-list-type="ul">Armor Regeneration - Regenerates armor regularly.</li> <li data-xf-list-type="ul">Bouncy Bullets - Push enemies away by shooting them.</li> <li data-xf-list-type="ul">Damage+ - Deal additional damage on enemies.</li> <li data-xf-list-type="ul">Denial - Keep your weapons the next time you spawn after you've died.</li> <li data-xf-list-type="ul">Fire Grenade - Ignites players damaged by your grenade.</li> <li data-xf-list-type="ul">Fire Pistol - Ignites players hit with a pistol.</li> <li data-xf-list-type="ul">Frost Pistol - Slow down players hit with a pistol.</li> <li data-xf-list-type="ul">Grenade Resupply - Regenerates grenades x seconds after you threw them.</li> <li data-xf-list-type="ul">Health+ - Increases your maximal health.</li> <li data-xf-list-type="ul">HP Regeneration - Regenerates HP regularly.</li> <li data-xf-list-type="ul">Ice Grenade - Freezes players damaged by your grenade in place.</li> <li data-xf-list-type="ul">Ice Stab - Freeze a player in place when knifing him.</li> <li data-xf-list-type="ul">Impulse - Gain speed for a short time when being shot.</li> <li data-xf-list-type="ul">Increase Clipsize - Increases the size of a weapon's clip.</li> <li data-xf-list-type="ul">Increase Firerate - Increases the firerate of weapons.</li> <li data-xf-list-type="ul">Long Jump - Boosts your jump speed.</li> <li data-xf-list-type="ul">Medic - Heals team mates around you.</li> <li data-xf-list-type="ul">Reduced Fall Damage - Reduces the damage you take from falling from great heights.</li> <li data-xf-list-type="ul">Reduced Gravity - Reduces your gravity and lets you jump higher.</li> <li data-xf-list-type="ul">Resupply - Regenerates ammo every third second.</li> <li data-xf-list-type="ul">Shrinking - Make player models smaller.</li> <li data-xf-list-type="ul">Speed+ - Increase your average movement speed.</li> <li data-xf-list-type="ul">Stealth - Renders yourself more and more invisible.</li> <li data-xf-list-type="ul">Vampire - Steal HP from players when damaging them.</li> </ul><p>[/spoiler]</p><p>Any thoughts? Would people actually play this or would I be wasting my time?</p></blockquote><p></p>
[QUOTE="sneaK, post: 181, member: 1"] So I think it's no secret the Minigames server is pretty dead. Really sucks, considering that's the server we started out with, was wildly successful with, then just really fell off and died. (side note, just realized there were 14 people on it last night and I never even noticed, other than that there's maybe 4-5 here and there) I added the paintball mod back in September (which I need to update) when that came out, and that's pretty fun, a nice break from the whole minigames thing. I want to spice things up even further, and that involves a really cool Capture The Flag mode, here's a video: [MEDIA=youtube]mRmKp-y-1_s[/MEDIA] However, what I'm envisioning in is using mostly non-default maps, for example there are several TF2 maps that have been ported to CSGO: [URL]http://gamebanana.com/maps/192214[/URL] [URL]http://gamebanana.com/maps/192219[/URL] and there are other non-tf2 ctf maps as well, for example: [URL]http://gamebanana.com/maps/187948[/URL] Since CS:GO game mechanics really aren't meant for a CTF style environment I'd also want to make the following changes: [LIST] [*]No tagging penalty (when you get slowed after being shot) [*]Higher base HP (~150hp?) [*]Health/ammo powerups around the map [*]Kill rewards (+hp) [*]Spawn protection [*]Possibly implement RPG style system with levels, perks, etc (click the spoiler below to see most of the possibilities) [/LIST] [spoiler] [LIST] [*]Antidote - Reduce duration of bad effects against you like burning, freezing or slow down. [*]Armor+ - Increases your maximal armor. [*]Armor Helmet - Gives players a chance to receive a helmet on spawn. [*]Armor Regeneration - Regenerates armor regularly. [*]Bouncy Bullets - Push enemies away by shooting them. [*]Damage+ - Deal additional damage on enemies. [*]Denial - Keep your weapons the next time you spawn after you've died. [*]Fire Grenade - Ignites players damaged by your grenade. [*]Fire Pistol - Ignites players hit with a pistol. [*]Frost Pistol - Slow down players hit with a pistol. [*]Grenade Resupply - Regenerates grenades x seconds after you threw them. [*]Health+ - Increases your maximal health. [*]HP Regeneration - Regenerates HP regularly. [*]Ice Grenade - Freezes players damaged by your grenade in place. [*]Ice Stab - Freeze a player in place when knifing him. [*]Impulse - Gain speed for a short time when being shot. [*]Increase Clipsize - Increases the size of a weapon's clip. [*]Increase Firerate - Increases the firerate of weapons. [*]Long Jump - Boosts your jump speed. [*]Medic - Heals team mates around you. [*]Reduced Fall Damage - Reduces the damage you take from falling from great heights. [*]Reduced Gravity - Reduces your gravity and lets you jump higher. [*]Resupply - Regenerates ammo every third second. [*]Shrinking - Make player models smaller. [*]Speed+ - Increase your average movement speed. [*]Stealth - Renders yourself more and more invisible. [*]Vampire - Steal HP from players when damaging them. [/LIST] [/spoiler] Any thoughts? Would people actually play this or would I be wasting my time? [/QUOTE]
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