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<blockquote data-quote="sneaK" data-source="post: 333" data-attributes="member: 1"><p>Let's start with the big one:</p><ul> <li data-xf-list-type="ul"><strong>Pre-speed on all surf start zones (bonuses included) have been raised to 380 u/s</strong></li> </ul><p>This has been a long time coming, and I've been hinting at it for quite a while. "Why?" some may ask - and the answer is simple. Having a 320 hard prespeed limit is not in the spirit of surf. Players who are skillful at prestrafing should <strong>not</strong> be penalized for going faster than 320 u/s. "But people will now just pre-hop the start zone!" - while this is a possibility, gaining any significant amount of speed close to 380 u/s without getting knocked back because of going over the limit is not consistent at all, not to mention the player who pre-hops the start zone is 99.9% more likely to be less skilled than the player who can properly prestrafe a start zone, therefore will get a worse map time anyways. I've been bouncing the idea off of several long-standing community members, and the response has been very positive for this change. I'll definitely be taking feedback on this, but in the foreseeable future, this is here to stay. Now, onto the other updates:</p><ul> <li data-xf-list-type="ul">All surf timer titles have been purged, everyone's surf rank is displayed on the scoreboard. VIP's can still choose the VIP title, but will be purged monthly to stay consistent with actual donors. From here on out, any custom title can be chosen via the Store.</li> <li data-xf-list-type="ul">Changes to surf_rebel_scaz_njv<ul> <li data-xf-list-type="ul">Removed boosters from side of spawn, was creating extremely RNG runs, wiped times under 24 seconds because of this change</li> <li data-xf-list-type="ul">Added checkpoints</li> <li data-xf-list-type="ul">Skip is now permanently open, people seem to have more fun with this</li> </ul></li> <li data-xf-list-type="ul">Fixed end zone of surf_forbidden_tomb_sns</li> <li data-xf-list-type="ul">surf_corner had telehops removed sometime last week, finally removed telehopped times. Any time under 48 seconds has been wiped.</li> <li data-xf-list-type="ul">Added surf_cancer (T1 S)</li> <li data-xf-list-type="ul">Added surf_flatliners (T3 L)</li> <li data-xf-list-type="ul">Added surf_reytx_csgo (T1 S)</li> <li data-xf-list-type="ul">Fixed an issue where an attempted exploit crash would result in more than 1 ban on record</li> </ul><p>Upcoming: More bhop maps, surf map fixes, and another couple quick surf timer exploit fixes as well.</p><p></p><p>Also looking for <strong>active </strong>admins! Holiday time is almost upon us and that always means more traffic, meaning we'll need some more administration. You can apply in the forums.</p></blockquote><p></p>
[QUOTE="sneaK, post: 333, member: 1"] Let's start with the big one: [LIST] [*][B]Pre-speed on all surf start zones (bonuses included) have been raised to 380 u/s[/B] [/LIST] This has been a long time coming, and I've been hinting at it for quite a while. "Why?" some may ask - and the answer is simple. Having a 320 hard prespeed limit is not in the spirit of surf. Players who are skillful at prestrafing should [B]not[/B] be penalized for going faster than 320 u/s. "But people will now just pre-hop the start zone!" - while this is a possibility, gaining any significant amount of speed close to 380 u/s without getting knocked back because of going over the limit is not consistent at all, not to mention the player who pre-hops the start zone is 99.9% more likely to be less skilled than the player who can properly prestrafe a start zone, therefore will get a worse map time anyways. I've been bouncing the idea off of several long-standing community members, and the response has been very positive for this change. I'll definitely be taking feedback on this, but in the foreseeable future, this is here to stay. Now, onto the other updates: [LIST] [*]All surf timer titles have been purged, everyone's surf rank is displayed on the scoreboard. VIP's can still choose the VIP title, but will be purged monthly to stay consistent with actual donors. From here on out, any custom title can be chosen via the Store. [*]Changes to surf_rebel_scaz_njv [LIST] [*]Removed boosters from side of spawn, was creating extremely RNG runs, wiped times under 24 seconds because of this change [*]Added checkpoints [*]Skip is now permanently open, people seem to have more fun with this [/LIST] [*]Fixed end zone of surf_forbidden_tomb_sns [*]surf_corner had telehops removed sometime last week, finally removed telehopped times. Any time under 48 seconds has been wiped. [*]Added surf_cancer (T1 S) [*]Added surf_flatliners (T3 L) [*]Added surf_reytx_csgo (T1 S) [*]Fixed an issue where an attempted exploit crash would result in more than 1 ban on record [/LIST] Upcoming: More bhop maps, surf map fixes, and another couple quick surf timer exploit fixes as well. Also looking for [B]active [/B]admins! Holiday time is almost upon us and that always means more traffic, meaning we'll need some more administration. You can apply in the forums. [/QUOTE]
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