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Server Update - 11/29/16
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<blockquote data-quote="sneaK" data-source="post: 406" data-attributes="member: 1"><p> <ul> <li data-xf-list-type="ul">Updated surf_vegetables to surf_vegetables_fix_<ul> <li data-xf-list-type="ul">Map is now roughly 30% of the original download size</li> <li data-xf-list-type="ul">Fixes a long-standing issue where our version of vegetables differed with some other servers versions</li> <li data-xf-list-type="ul">Overall map optimizations</li> <li data-xf-list-type="ul">Radish stage now has proper texturing</li> <li data-xf-list-type="ul">Removed door on stage 8? (forgot which stage number, but it's gone)</li> <li data-xf-list-type="ul">Normalized teleport angles</li> <li data-xf-list-type="ul">Fixed missing sounds console errors</li> <li data-xf-list-type="ul">All times & bots ported over to new version</li> </ul></li> <li data-xf-list-type="ul">Added surf_android_csgo (T4 S)</li> <li data-xf-list-type="ul">Added surf_kaboom (T3 S)</li> <li data-xf-list-type="ul">Added surf_funhouse_fix_ (T1 L, non-aids version)</li> <li data-xf-list-type="ul">Fixed an issue on surf_teho_v1 where if the server had over a certain number of players you would get stopped on the start of stage 1 (thanks -dBo)</li> <li data-xf-list-type="ul">Increased delay of bots joining FFA DM server upon new map, *should* stop the first few seconds of lag issue (untested)</li> <li data-xf-list-type="ul">Lots of back-end updates to fix issues that were brought in by the update</li> <li data-xf-list-type="ul">Updated server text reminders to have a little more holiday cheer</li> </ul><p>Indefinitely removed custom glove skins from the Store. Valve doesn't communicate with us server owners anymore, so a lot of us are now worried that because there are actual glove skins in the "CS:GO Ecosystem", we could now be faced with a ban for providing such content. I'm playing it safe and waiting to see if such a thing will happen, but after last night's update they were really glitchy looking to begin with, so we just have to wait and see.</p></blockquote><p></p>
[QUOTE="sneaK, post: 406, member: 1"] [LIST] [*]Updated surf_vegetables to surf_vegetables_fix_ [LIST] [*]Map is now roughly 30% of the original download size [*]Fixes a long-standing issue where our version of vegetables differed with some other servers versions [*]Overall map optimizations [*]Radish stage now has proper texturing [*]Removed door on stage 8? (forgot which stage number, but it's gone) [*]Normalized teleport angles [*]Fixed missing sounds console errors [*]All times & bots ported over to new version [/LIST] [*]Added surf_android_csgo (T4 S) [*]Added surf_kaboom (T3 S) [*]Added surf_funhouse_fix_ (T1 L, non-aids version) [*]Fixed an issue on surf_teho_v1 where if the server had over a certain number of players you would get stopped on the start of stage 1 (thanks -dBo) [*]Increased delay of bots joining FFA DM server upon new map, *should* stop the first few seconds of lag issue (untested) [*]Lots of back-end updates to fix issues that were brought in by the update [*]Updated server text reminders to have a little more holiday cheer [/LIST] Indefinitely removed custom glove skins from the Store. Valve doesn't communicate with us server owners anymore, so a lot of us are now worried that because there are actual glove skins in the "CS:GO Ecosystem", we could now be faced with a ban for providing such content. I'm playing it safe and waiting to see if such a thing will happen, but after last night's update they were really glitchy looking to begin with, so we just have to wait and see. [/QUOTE]
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