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Server Update - 3/24/19
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<blockquote data-quote="sneaK" data-source="post: 11317" data-attributes="member: 1"><p> <ul> <li data-xf-list-type="ul">Fixed issue on Retakes servers where the VIP priority queue would cause improper team balance and capacities</li> <li data-xf-list-type="ul">Removed a few legacy plugins which were no longer needed across several servers</li> <li data-xf-list-type="ul">Fixed a couple parkour style exploits on bhop</li> <li data-xf-list-type="ul">Small surf timer update:<ul> <li data-xf-list-type="ul">Bots no longer aimlessly walk around on certain maps when not in use</li> <li data-xf-list-type="ul">Fixed incorrect HUD spacing when on stage 10 or higher</li> <li data-xf-list-type="ul">Fixed !repeat not working as intended on a map's final stage</li> <li data-xf-list-type="ul">Changed how dropped weapons are handled</li> <li data-xf-list-type="ul">Fixed showzones command not properly displaying zones for all that had the setting enabled</li> <li data-xf-list-type="ul">A few optimizations, some minor, some major. The only notable difference you'll see is that when spectating, !hide no longer has any effect. This change provided a sizable performance increase.</li> </ul></li> <li data-xf-list-type="ul">Players are no longer kicked for clan tag scripts, as it appears Valve has removed the unnecessary server-side logging of the change. Client-specified clantags are now blocked for timer servers (bhop, kz, surf).</li> <li data-xf-list-type="ul">Fixed links under the Tools section of the website not properly keeping the Tools tab selected when active</li> <li data-xf-list-type="ul">Added link to our Status Page to the Tools section</li> </ul></blockquote><p></p>
[QUOTE="sneaK, post: 11317, member: 1"] [LIST] [*]Fixed issue on Retakes servers where the VIP priority queue would cause improper team balance and capacities [*]Removed a few legacy plugins which were no longer needed across several servers [*]Fixed a couple parkour style exploits on bhop [*]Small surf timer update: [LIST] [*]Bots no longer aimlessly walk around on certain maps when not in use [*]Fixed incorrect HUD spacing when on stage 10 or higher [*]Fixed !repeat not working as intended on a map's final stage [*]Changed how dropped weapons are handled [*]Fixed showzones command not properly displaying zones for all that had the setting enabled [*]A few optimizations, some minor, some major. The only notable difference you'll see is that when spectating, !hide no longer has any effect. This change provided a sizable performance increase. [/LIST] [*]Players are no longer kicked for clan tag scripts, as it appears Valve has removed the unnecessary server-side logging of the change. Client-specified clantags are now blocked for timer servers (bhop, kz, surf). [*]Fixed links under the Tools section of the website not properly keeping the Tools tab selected when active [*]Added link to our Status Page to the Tools section [/LIST] [/QUOTE]
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