Server Update - 8/2/17

sneaK

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Happy August guys!
  • Added extra checks to prevent false positives from new anticheat modules
  • Performance optimizations to surf timer, added an additional safeguard to prevent false positives from said anticheat that would only affect surf
  • Re-zoned surf_entropy_hardmode
  • Re-zoned surf_stagejuan_ksf and added checkpoints
  • Reduced size & clutter of map vote panel
  • Fixed a few typos in the surf timer
  • Added surf_eunoia (T3 Linear)
  • Changes to surf_y:
    • Normalized teleport angles
    • Removed RNG from stage 9
    • Removed messed up "skate" effect on stage 11
    • Added missing push to right side of the first ramp on stage 6(?)
    • Removed bonus tele from platform prior to stage end on stage 7
    • Removed zombie from end of stage 7 (caused game crashes)
    • Entirely re-zoned
  • Fixed bad landmark tele on surf_atlantis that would occasionally cause player to get teleported back to spawn incorrectly
  • Re-zoned surf_edge, added checkpoints
 
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