Accepted/Completed few lasers & fixes

veht

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lasers
surf_a s4 (https://i.imgur.com/A2NxAh5.jpg)
surf_commune_too_beta5 s2 (https://i.imgur.com/36lZPo9.jpg)
surf_commune_too_beta5 s7 proposed edit (https://i.imgur.com/Hr6PkCQ.jpg)
surf_cyanide_njv s2 (https://i.imgur.com/Gy8FYhD.png)
surf_water-run_banjo_skill b1 (https://i.imgur.com/GrECV6x.jpg)

rngfix
surf_3 (bhop on spine of second ramp)
surf_cancer s6 (bhop on spine of first ramp)
surf_sanding s3 (slide on second bhop)

fix
surf_autism (drop-downs between each stage, if possible) see: https://i.imgur.com/BtUiO8o.png
 

sneaK

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rngfix
surf_3 (bhop on spine of second ramp)
surf_cancer s6 (bhop on spine of first ramp)
surf_sanding s3 (slide on second bhop)

I have no plans to laser more on commune too s7, it's already been lasered to a point where it's plenty playable, lasering more would just take an incredible amount of time.

What does the "rngfix" section mean?
 

sneaK

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Lasered both sets of ramps on surf_a s4
Lowered trigger on commune in lieu of lasering, quite low now
Lasered other side of cyanide s2
Lasered water run bonus as requested
Tweaked stage & bonus start zones on autism

Not touching the other stuff, its fair game
 

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