- Joined
- Aug 23, 2016
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- Changes to surf_flyin_fortress:
- Fixed an issue where failing on the bonus would send you back to the main run of the map
- Overall map optimizations, gained 50-100 fps in certain areas of the map. The map is quite unoptimized and there's only so much I can do unfortunately.
- Cleaned up bonus end zone
- Updated surf_jusched_beta1 to surf_jusched, fixes a teleport issue.
- Changes to surf_chaos_rg:
- Removed some legacy map items (explosions/effects), should help with fps, and some possible client crashes/overall annoyances
- Normalized teleport angles so every stage you are facing the correct direction
- Moved start zone to top of spawn
- Telehopping is no longer possible due to the RNG nature of them
- Wiped top 30 times due to removal of telehopping
- surf_singletons - upon completion of map, you are now teleported back to the start zone
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