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Server Update - 5/19/19
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<blockquote data-quote="sneaK" data-source="post: 12604" data-attributes="member: 1"><p>We've been hearing your feedback loud and clear! With the success of our 2 Retakes servers, we have made several changes/additions:</p><p><strong></strong></p><p><strong>Retakes:</strong></p><ul> <li data-xf-list-type="ul">We have added a third Retakes server! You can find Retakes #3 IP over on the <a href="https://snksrv.com/pages/servers/" target="_blank">Servers page</a>.<ul> <li data-xf-list-type="ul">This server features a new weapon allocator which we will be testing, and possibly applying to the other servers if the feedback is positive. The allocator features (customizable): 4 pistol rounds, 4 force buy rounds, and weapons/equipment being assigned based upon a player's simulated money situation. I'd love to hear your feedback on it!</li> </ul></li> <li data-xf-list-type="ul">Added de_vertigo to the map pool</li> <li data-xf-list-type="ul">Changed start map on Retakes #2 to de_cache, all 3 servers now have different start maps to get you into your favorite map immediately after the daily restart, or a game update.</li> <li data-xf-list-type="ul">Spawns:<ul> <li data-xf-list-type="ul">Cache:<ul> <li data-xf-list-type="ul">Added a forward CT truck spawn for improved timing. Terrorists were often able to push truck without being punished for aggression. This fosters a healthier retake environment, versus peeking every round. This change should also help solve the disproportionate T/CT win ratio on A site.</li> <li data-xf-list-type="ul">Fixed rare bug of bomb planter being in checkers</li> </ul></li> <li data-xf-list-type="ul">Overpass:<ul> <li data-xf-list-type="ul">Added additional plant spot to B site (behind sandbags)</li> <li data-xf-list-type="ul">Added additional plant spots to A site (truck, opposite side of default)</li> <li data-xf-list-type="ul">Added forward CT spawn for B site closer to graffiti, similar reasoning to de_cache</li> </ul></li> </ul></li> </ul><p>There are several other QOL/feature enhancements/fixes in the pipeline, keep an eye out for those in the coming weeks.</p><ul> <li data-xf-list-type="ul">Today is the day we say goodbye to the FFA DM server. Between consistently low community interest, a constant fight with various issues, and the server utilizing far too many system resources, I cannot justify keeping it up any longer. We are going to re-allocate these resources to more popular games/gamemodes.</li> <li data-xf-list-type="ul">Fixed donate/discord/forum/teamspeak/website chat commands</li> <li data-xf-list-type="ul">Bhop server: Added message when switching to scroll styles warning against using macros and hyper/infinite scroll wheels (bhoptimer server owners: I've made this plugin <a href="https://github.com/sneak-it/Shavit-Scrollmode-Warning" target="_blank">public</a>)</li> </ul></blockquote><p></p>
[QUOTE="sneaK, post: 12604, member: 1"] We've been hearing your feedback loud and clear! With the success of our 2 Retakes servers, we have made several changes/additions: [B] Retakes:[/B] [LIST] [*]We have added a third Retakes server! You can find Retakes #3 IP over on the [URL='https://snksrv.com/pages/servers/']Servers page[/URL]. [LIST] [*]This server features a new weapon allocator which we will be testing, and possibly applying to the other servers if the feedback is positive. The allocator features (customizable): 4 pistol rounds, 4 force buy rounds, and weapons/equipment being assigned based upon a player's simulated money situation. I'd love to hear your feedback on it! [/LIST] [*]Added de_vertigo to the map pool [*]Changed start map on Retakes #2 to de_cache, all 3 servers now have different start maps to get you into your favorite map immediately after the daily restart, or a game update. [*]Spawns: [LIST] [*]Cache: [LIST] [*]Added a forward CT truck spawn for improved timing. Terrorists were often able to push truck without being punished for aggression. This fosters a healthier retake environment, versus peeking every round. This change should also help solve the disproportionate T/CT win ratio on A site. [*]Fixed rare bug of bomb planter being in checkers [/LIST] [*]Overpass: [LIST] [*]Added additional plant spot to B site (behind sandbags) [*]Added additional plant spots to A site (truck, opposite side of default) [*]Added forward CT spawn for B site closer to graffiti, similar reasoning to de_cache [/LIST] [/LIST] [/LIST] There are several other QOL/feature enhancements/fixes in the pipeline, keep an eye out for those in the coming weeks. [LIST] [*]Today is the day we say goodbye to the FFA DM server. Between consistently low community interest, a constant fight with various issues, and the server utilizing far too many system resources, I cannot justify keeping it up any longer. We are going to re-allocate these resources to more popular games/gamemodes. [*]Fixed donate/discord/forum/teamspeak/website chat commands [*]Bhop server: Added message when switching to scroll styles warning against using macros and hyper/infinite scroll wheels (bhoptimer server owners: I've made this plugin [URL='https://github.com/sneak-it/Shavit-Scrollmode-Warning']public[/URL]) [/LIST] [/QUOTE]
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