sneaK's Servers

sneaK's Servers

We have new admins!
  • N0ldyy
  • reyK
  • BOOSIE BADASS
  • Defshot
Please help me in welcoming them, especially during this busy holiday season. They're all really cool people who stepped up and volunteered to help keep our community awesome. :)
  • Removed exploited time on surf_rebel_scaz_njv
  • Zoning & fixing a few more maps for adding soon
  • Cleaned up some redundant code in the surf servers
  • Added mg_arcs_multigames_csgo_v2 to minigames server (nice to see people are having fun in there recently!)
  • Fixed a possible crash in the minigames server
  • Added a reset zone at the bottom of the shaft on stage 1 of surf_classics2
  • Added bhop_strafearena (T5)
  • Fixed exploit start of surf_elysium bonus, wiped times under 21s
  • Fixed an issue with the surf timer where a player would incorrectly face a "recently paused" error and would not be able to start the map for x amount of seconds
  • Fixed the store in the surf servers (-gloves +sprays +everything else)
  • Tweaked various zones, nothing incredible worth mentioning
  • Tweaked anti-flood protection on Teamspeak, should be having less issues getting caught by it now (I hope)
  • Updated surf_vegetables to surf_vegetables_fix_
    • Map is now roughly 30% of the original download size
    • Fixes a long-standing issue where our version of vegetables differed with some other servers versions
    • Overall map optimizations
    • Radish stage now has proper texturing
    • Removed door on stage 8? (forgot which stage number, but it's gone)
    • Normalized teleport angles
    • Fixed missing sounds console errors
    • All times & bots ported over to new version
  • Added surf_android_csgo (T4 S)
  • Added surf_kaboom (T3 S)
  • Added surf_funhouse_fix_ (T1 L, non-aids version)
  • Fixed an issue on surf_teho_v1 where if the server had over a certain number of players you would get stopped on the start of stage 1 (thanks -dBo)
  • Increased delay of bots joining FFA DM server upon new map, *should* stop the first few seconds of lag issue (untested)
  • Lots of back-end updates to fix issues that were brought in by the update
  • Updated server text reminders to have a little more holiday cheer
Indefinitely removed custom glove skins from the Store. Valve doesn't communicate with us server owners anymore, so a lot of us are now worried that because there are actual glove skins in the "CS:GO Ecosystem", we could now be faced with a ban for providing such content. I'm playing it safe and waiting to see if such a thing will happen, but after last night's update they were really glitchy looking to begin with, so we just have to wait and see.
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